Alpine Clans « Result #1 on Apr 4, 2009, 10:57am »
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Alpine Clans is a literate role play based on the Warriors series by Erin Hunter, taking place on Baffin Island in Nunvaut, Canada. Cats and lynx are allowed. There are many high positions open that are yet to be filled. Join today!
death of me - New Twilight RPG « Result #2 on Dec 29, 2008, 11:53pm »
Forks, Washington has always been a place where things have been simple. Recently with the influx of vampires, people have failed to notice those that have gone missing. The werewolves can't hurt the Cullen clan, they've not broken their contract, they've not hurt a soul. But it's open season on vampires. With everyone in a whirl-wind of vampiric chaos and death tolls in Forks rising, the Volturi still haven't shown their faces to stop the madness.
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Following a trio in Italy, the Volturi are winded and tired. Their bodies go forever, but their minds, caused by blackness in their tracking and the inability to see the ones being tracked they're growing weary, ready to return home. That is when a sense comes. the smell of a creature closer. He's bleeding, wounded. He's what they're hunting. The fourth to the group, making it a trio that's on the loose, rather than four. His words lead them all to Forks, where the Volturi come armed, ready to kill.
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They carry no scent. They are close. Two males, a single female, each varying in size, each meek and unwilling to become part of a group. What are they? What could be dangerous enough to distract the Volturi when they were clearly challenged by such scary numbers that have climbed in Forks?
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This RPG is set during the time of Stephenie Meyer's Twilight novel. But it's in your hands now if you, the player, will simply play out her series plot or deviate from it. Only you can tell ... or can you?
A Twilight RPG Rated 18+ (UK), R (US) Brand New || Canons Needed
The original Clans of Thunder, Wind, River, and Shadow were no match for what was coming next. A rain of fire, thunder exploding across the ground, then...silence.
So many years later, after the forest has recovered, the first strangely colored kit is born. And thus the story begins. But the Clans are running out of time... Will you be the one to tell the end?
[IN SHORT] Join as a cat in any color of the rainbow, and join in on an exciting, mysterious plot! Will the newly acquired powers go to the Clans' heads? Or is something much darker at work?
[WE OFFER]
A crazy, random yet helpful admin, who will make you a graphic for your character or guide you through something if you're new to proboards/roleplaying. Paintbrushes! They are our currency, and you can trade them for prizes in the Art Shop! Unique-ness! Join as a cat of any color or pattern, any! Want your deputy to be lime green with purple hearts and a white nose? Go ahead! The possibilities are endless! Different, all new Clans, with a mysterious history surrounding their creation, and each Clan's cats have different attributes.
--MountainClan - the strong, traditional warriors, with regular coat colors and patterns. Not very agile, but extremely powerful with exceptional climbing abilities. Cool and balanced, though shrouded in rumors. MountainClanners, of course, call the rough mountains their home, and rough it out in hail or drought, snow or sun. Well-known for growing to immense sizes as well.
--TwilightClan - the mysterious and secretive. These cats have the 'cool' colors of the rainbow, ranging from black to lime green, mostly blues and purples. This Clan is well-known for its cats being able to turn invisible, and walk without a single sound. They slumber during the day and hunt at night.
--TornadoClan - the fast and fiery. These proud warriors are well-known for their extremely fast speed and agility, nearly impossible to catch or outrun. Of course, they need to be, living out on the open plains where the winds are alot more wild. TornadoClanners consist of any coats with more than four or five colors, and usually have wild patterns and crazy colors.
--SunsetClan - the brave and loyal, alot like ThunderClan. SunsetClanner coats consist of the 'warm' colors of the rainbow, ranging from the deepest reds and browns to the brightest yellows and even white. They are able to stand perfectly motionless and blend into any background with a strange sort of camoflauge. They are well known for being valiant and noble, as well as having good stamina and being able to swim very well.
There is a sign-up sheet to join in on the huge, mysterious plot, hurry and sign up your characters before all the spots are taken! We are very active, with members replying to both in-character and out-of-character threads every day! A new skin is up, and as the plot is played out, more skins will be created accordingly!
W O L V E S O F T H E M I S T ; ; « Result #4 on Jul 8, 2008, 12:45pm »
BURN;; Nothing but embers, ashes, coals. The forest has been etched in gray from an unplaceable wildfire, though it bites hotter that most natural blazes. A smoke has set in thick, and the four packs of wolves that roam this mountain valley are in for a tough summer. Emerging from a famine was hard enough...but this? The fire is dead now, or is it? The smoke still lingers, like the recent chill in the summer winds. For what seemed like many moons, the packs were preparing for war against each other. Now, there is something much greater than their own skirmishes to worry about.
It comes to the healers, as a whisper in the night; The Seer, The Scenter The Speaker The Sun The Searcher The wolves to disperse this deathly haze...
And it stirs the most lethal, acidic of tyrants: Those who have already died. Some have been there over a century, others only a short while, but all wolves who are banished to Hellfire, deathly imprisonment, or it's darkest region, Tartarus, were never meant to emerge from it and enter the Twilight Realm of the nobly deceased. Nevermind the Twilight Realm; they were never meant to live again, to reign hell upon the earth they now walk.....
THE GATES OF HELL ARE OPENED;; And the chosen wolves have more than just hell to face; they have endowed enemies:
The Sleeper, The Breather, The Silencer, The Moon, and The Hunter.
And in this fogged mess, the four packs must live on through a tyranny they can't see clearly. They must hunt and fight for all they're worth. Whether you be among the heartfelt, courageous Sheerans, The determined, clever Siverians, The regal, fierce Destinians, Or the sharp, mysterious Yozorans, Protect your pack. Or die trying.
||STAFF|| Siveria - Administrator Wolfie - Global Moderator Destiny - Moderator Sheera - Moderator
||LEVELS|| All are welcome, but we ask you to give out at least three sentences. Please only join if you are thirteen and older, as some of the content is violent. We aim to improve writing skills, but don't harp on someone to write a mile every time they post.
||ACTIVITY|| Medium to High We've been in operation for about a year. We are small, but we are a band of creative minds and kind spirits.
echo wolf/dog rp « Result #8 on Jun 7, 2008, 6:44pm »
Name: Echo Link:ENTER Staff: Site Creator and Owner: Raptus Activity: Daily Active Members: Newly Opened! Whats new:
New lands have been added and some are unclaimed New active Staff New members by the day New Layout New rules.
Plot:
Plot: The world as we know it is gone. Humans are scarce and have vanished. This is now 2222, almost 100 year or more since the humans nearly destroyed themselves and ran themselves into starvation and ruts. Natural resources that we once knew, such as oil, gas and electricty are all used up. Citys have been abandoned and lie in ruins now. The few humans that had survived have taken to canibalism and remain hiding during the daylight hours. Though they are not positive to remain surviving for long. Canines and wolves are the ruling species now. Canines against Lupines is the way of the world now. Some wolves and dogs are working side by side, while others have decided to pit against one another and have taken sides and fight to keep their right to survive. Most of the cities have become overrun with forest and dense woods. Buildings that are in ruins are now covered in vines and shrubbery. There's one question...What side will you choose?
;; broken souls. « Result #9 on Jun 2, 2008, 8:41pm »
Truly not that long ago, a small group of cats who claimed to be called 'EclipseClan' came upon the land owned by three Clans for as back as anyone can recall. It was the night of a full moon -- a gathering, to be exact. The group approached the Clans, requesting a chunk of land and a permanent home within their ranks. The three leaders denied, none willing to give up precious land to a group of outsiders claiming to be a Clan.
A moon later, EclipseClan approached at the Gathering again, though this time, each warrior was much skinnier. They were starving, the lack of proper land and a decent place to hunt destroying the Clan. Again, they asked for land and a place in their ranks. Through debating, seeing what had become of the poor cats, the three leaders finally agreed. Each would give up a small portion of land until the final result was an equal distribution. StrifeClan and ShatterClan were not too happy about this arrangement, but they, in the end, agreed.
EclipseClan settled into their new territory quickly, becoming highly accepting of outsiders. After all, the other Clans treated them as such, why should they turn away others and sink to the other Clans' level? This, along with quite a few other things, upset the other three Clans.
Seeing their chance, the Tribe stepped forward, offering StrifeClan, AmityClan and ShatterClan a deal. They would form an alliance against EclipseClan, in the end completely driving the Clan from the forest. The four would split the territory equally. With this offer resting on the table, the Tribe returned to their home, planning to come back to the three Clans for their answer in the next half-moon.
With quite a while remaining to ponder this, the Clans go about their lives, EclipseClan oblivious to the possible threat.
This is now moons from the original acceptance of EclipseClan. What will the three leaders of AmityClan, StrifeClan and ShatterClan reply with? Will they take the Tribe up on their offer, removing the nuisance from their territory as well as regaining some land? Or will they turn it down? b r o k e n s o u l s .
Many wonder what happened to it all, what happened to Fetch! and only an unlucky few have found out.
Long ago Fetch! was a peaceful place, even after the horrible Earthquake that made this region an island and ruined many things for plenty of the characters. Still, all the canines found a way to keep moving, to pick themselves up and get on with there lives. However, something new has happened and for lack of what is really happening and how to defend themselves, many are lost on what to do and more are falling into the dangerous traps and fatal things that will change their lives forever.
You, like all the other strays and unwanted animals, remember when you could move safely through the cities and outskirts, but also like the others now know that things have changed. You must spend your days watching for the men in the white suits, the scientists. They hunt down all those who they know will not be missed and take them for testing. Humans and other strays hardly notice the disappearance and for this reason, you may never be found and like the others caged up with you, you may be forgotten and never seen again and if you do get out, you won't ever be the same. The so called 'lucky' few that escape have something wrong with them, even if it is just a temper change or something much more noticeable like colour change or even wings! Of course, most of these changes are seen at night, but neither the less, as a mutant you are a threat and are dangerous, especially with the fact that a single bite from you could easily temporarily pass on your mutations.
On the other hand, if you can manage to not get caught by the scientists, you must watch out for the other canines. A new disease has also emerged, one that is killer, dangerous, and so far, has no cure. Like the mutations, a single bite could easily pass on the disease, but this will not go away on its own and will drive you to perhaps insanity. Fights are becoming risky and the streets are no longer safe.
Can you stop the humans? No. Can you help the mutated? Somewhat. Will our lives be changed? Yes. Will we accept it? Maybe. Willing to try to survive?